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flow123d
src
mesh
nodes.hh
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/*!
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*
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* Copyright (C) 2007 Technical University of Liberec. All rights reserved.
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*
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* Please make a following refer to Flow123d on your project site if you use the program for any purpose,
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* especially for academic research:
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* Flow123d, Research Centre: Advanced Remedial Technologies, Technical University of Liberec, Czech Republic
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*
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* This program is free software; you can redistribute it and/or modify it under the terms
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* of the GNU General Public License version 3 as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program; if not,
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* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 021110-1307, USA.
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*
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*
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* $Id$
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* $Revision$
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* $LastChangedBy$
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* $LastChangedDate$
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*
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* @file
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* @brief Nodes of a mesh.
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*
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*/
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#ifndef NODE_H
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#define NODE_H
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#include "
system/global_defs.h
"
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#include "
mesh/mesh_types.hh
"
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#include <armadillo>
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/**
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* Class of node.
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* First approach in turning to class.
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*/
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class
Node
{
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private
:
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/// Node point in 3D space.
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arma::vec3
coordinates
;
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public
:
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/**
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* Default constructor.
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*/
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Node
()
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//: element(NULL)
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{
coordinates
.zeros();}
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/**
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* Construct form given coordinates.
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*
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* Possibly there could be also constructor from a vector.
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*/
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Node
(
double
x,
double
y,
double
z)
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//: element(NULL)
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{
coordinates
(0)=x;
coordinates
(1)=y;
coordinates
(2)=z;}
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/**
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* Old getter methods. OBSOLETE.
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*/
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inline
double
getX
()
const
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{
return
coordinates
[0];}
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inline
double
getY
()
const
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{
return
coordinates
[1];}
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inline
double
getZ
()
const
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{
return
coordinates
[2];}
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/**
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* Getter method for nodal point. Can be used also for modification.
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*/
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inline
arma::vec3
&
point
()
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{
return
coordinates
; }
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inline
const
arma::vec3
&
point
()
const
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{
return
coordinates
; }
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/**
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* Difference of two nodes is a vector.
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*/
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inline
arma::vec3
operator-
(
const
Node
&n2)
const
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{
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return
( this->
point
() - n2.
point
() );
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}
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/**
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* Distance of two nodes.
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*/
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inline
double
distance
(
const
Node
&n2)
const
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{
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return
norm(*
this
- n2, 2);
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}
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// Misc
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int
aux
;
// Auxiliary flag
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};
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#endif
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//-----------------------------------------------------------------------------
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// vim: set cindent:
arma::vec3
Definition:
doxy_dummy_defs.hh:17
Node::getY
double getY() const
Definition:
nodes.hh:71
Node
Definition:
nodes.hh:44
Node::operator-
arma::vec3 operator-(const Node &n2) const
Definition:
nodes.hh:89
Node::distance
double distance(const Node &n2) const
Definition:
nodes.hh:98
Node::coordinates
arma::vec3 coordinates
Node point in 3D space.
Definition:
nodes.hh:47
Node::getZ
double getZ() const
Definition:
nodes.hh:73
global_defs.h
Global macros to enhance readability and debugging, general constants.
Node::getX
double getX() const
Definition:
nodes.hh:69
Node::aux
int aux
Definition:
nodes.hh:105
Node::point
const arma::vec3 & point() const
Definition:
nodes.hh:83
Node::point
arma::vec3 & point()
Definition:
nodes.hh:80
mesh_types.hh
???
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