assert_same_intersection(unsigned int comp_ele_idx, unsigned int bulk_ele_idx) | InspectElementsAlgorithm< dim > | private |
bulk_queue_ | InspectElementsAlgorithm< dim > | private |
closed_elements | InspectElementsAlgorithm< dim > | private |
component_queue_ | InspectElementsAlgorithm< dim > | private |
compute_bounding_boxes() | InspectElementsAlgorithm< dim > | private |
compute_initial_CI(unsigned int component_ele_idx, unsigned int bulk_ele_idx) | InspectElementsAlgorithm< dim > | private |
compute_intersections(const BIHTree &bih) | InspectElementsAlgorithm< dim > | |
compute_intersections_BB() | InspectElementsAlgorithm< dim > | |
compute_intersections_BIHtree(const BIHTree &bih) | InspectElementsAlgorithm< dim > | |
create_prolongation(unsigned int bulk_ele_idx, unsigned int component_ele_idx, std::queue< Prolongation > &queue) | InspectElementsAlgorithm< dim > | private |
elements_bb | InspectElementsAlgorithm< dim > | private |
get_element_neighbors(const ElementFullIter &ele, unsigned int ip_dim, unsigned int ip_obj_idx) | InspectElementsAlgorithm< dim > | private |
init() | InspectElementsAlgorithm< dim > | private |
InspectElementsAlgorithm(Mesh *_mesh) | InspectElementsAlgorithm< dim > | |
intersection_exists(unsigned int component_ele_idx, unsigned int bulk_ele_idx) | InspectElementsAlgorithm< dim > | private |
intersection_list_ | InspectElementsAlgorithm< dim > | private |
IntersectionAlgorithmBase(Mesh *mesh) | IntersectionAlgorithmBase< dim, 3 > | |
last_slave_for_3D_elements | InspectElementsAlgorithm< dim > | private |
mesh | IntersectionAlgorithmBase< dim, 3 > | protected |
mesh_3D_bb | InspectElementsAlgorithm< dim > | private |
MixedMeshIntersections class | InspectElementsAlgorithm< dim > | friend |
n_intersections_ | InspectElementsAlgorithm< dim > | private |
prolongate(const Prolongation &pr) | InspectElementsAlgorithm< dim > | private |
prolongation_decide(const ElementFullIter &comp_ele, const ElementFullIter &bulk_ele, IntersectionAux< dim, 3 > is) | InspectElementsAlgorithm< dim > | private |
simplexA | IntersectionAlgorithmBase< dim, 3 > | protected |
simplexB | IntersectionAlgorithmBase< dim, 3 > | protected |
undefined_elm_idx_ | IntersectionAlgorithmBase< dim, 3 > | protected |
update_simplex(const ElementFullIter &element, Simplex< simplex_dim > &simplex) | IntersectionAlgorithmBase< dim, 3 > | protected |
~InspectElementsAlgorithm() | InspectElementsAlgorithm< dim > | |