check_abscissa_topology(IPAux12 &IP) | ComputeIntersection< 1, 2 > | |
clear_all() | ComputeIntersection< 1, 2 > | |
compute(IPAux12 &IP) | ComputeIntersection< 1, 2 > | |
compute_degenerate(unsigned int side_idx, IPAux12 &IP) | ComputeIntersection< 1, 2 > | private |
compute_final(std::vector< IPAux12 > &IP12s) | ComputeIntersection< 1, 2 > | |
compute_final_in_plane(std::vector< IPAux12 > &IP12s) | ComputeIntersection< 1, 2 > | |
compute_plucker(IPAux12 &IP, const arma::vec3 &local) | ComputeIntersection< 1, 2 > | private |
compute_plucker_products() | ComputeIntersection< 1, 2 > | private |
computed_ | ComputeIntersection< 1, 2 > | private |
ComputeIntersection() | ComputeIntersection< 1, 2 > | |
ComputeIntersection(ElementAccessor< 3 > abscissa, ElementAccessor< 3 > triangle, Mesh *mesh) | ComputeIntersection< 1, 2 > | |
correct_triangle_ip_topology(double t, unsigned int i, std::vector< IPAux12 > &ip) | ComputeIntersection< 1, 2 > | private |
get_pc_abscissa() | ComputeIntersection< 1, 2 > | inline |
get_pc_triangle(unsigned int side_idx) | ComputeIntersection< 1, 2 > | inline |
get_plucker_product(unsigned int side_idx) | ComputeIntersection< 1, 2 > | inline |
IPAux12 typedef | ComputeIntersection< 1, 2 > | |
is_computed() | ComputeIntersection< 1, 2 > | inline |
plucker_coordinates_abscissa_ | ComputeIntersection< 1, 2 > | private |
plucker_coordinates_triangle_ | ComputeIntersection< 1, 2 > | private |
plucker_products_ | ComputeIntersection< 1, 2 > | private |
print_plucker_coordinates(std::ostream &os) | ComputeIntersection< 1, 2 > | |
scale_line_ | ComputeIntersection< 1, 2 > | private |
scale_triangle_ | ComputeIntersection< 1, 2 > | private |
set_computed() | ComputeIntersection< 1, 2 > | inline |
set_pc_abscissa(Plucker *p) | ComputeIntersection< 1, 2 > | inline |
set_pc_triangle(Plucker *p, unsigned int side_idx) | ComputeIntersection< 1, 2 > | inline |
set_plucker_product(double *number, unsigned int side_idx) | ComputeIntersection< 1, 2 > | inline |
signed_plucker_product(unsigned int i) | ComputeIntersection< 1, 2 > | inlineprivate |
~ComputeIntersection() | ComputeIntersection< 1, 2 > | |