Flow123d  DF_patch_fe_data_tables-32b3de9
ComputeIntersection< 1, 2 > Member List

This is the complete list of members for ComputeIntersection< 1, 2 >, including all inherited members.

check_abscissa_topology(IPAux12 &IP)ComputeIntersection< 1, 2 >
clear_all()ComputeIntersection< 1, 2 >
compute(IPAux12 &IP)ComputeIntersection< 1, 2 >
compute_degenerate(unsigned int side_idx, IPAux12 &IP)ComputeIntersection< 1, 2 >private
compute_final(std::vector< IPAux12 > &IP12s)ComputeIntersection< 1, 2 >
compute_final_in_plane(std::vector< IPAux12 > &IP12s)ComputeIntersection< 1, 2 >
compute_plucker(IPAux12 &IP, const arma::vec3 &local)ComputeIntersection< 1, 2 >private
compute_plucker_products()ComputeIntersection< 1, 2 >private
computed_ComputeIntersection< 1, 2 >private
ComputeIntersection()ComputeIntersection< 1, 2 >
ComputeIntersection(ElementAccessor< 3 > abscissa, ElementAccessor< 3 > triangle)ComputeIntersection< 1, 2 >
correct_triangle_ip_topology(double t, unsigned int i, std::vector< IPAux12 > &ip)ComputeIntersection< 1, 2 >private
get_pc_abscissa()ComputeIntersection< 1, 2 >inline
get_pc_triangle(unsigned int side_idx)ComputeIntersection< 1, 2 >inline
get_plucker_product(unsigned int side_idx)ComputeIntersection< 1, 2 >inline
IPAux12 typedefComputeIntersection< 1, 2 >
is_computed()ComputeIntersection< 1, 2 >inline
plucker_coordinates_abscissa_ComputeIntersection< 1, 2 >private
plucker_coordinates_triangle_ComputeIntersection< 1, 2 >private
plucker_products_ComputeIntersection< 1, 2 >private
print_plucker_coordinates(std::ostream &os)ComputeIntersection< 1, 2 >
scale_line_ComputeIntersection< 1, 2 >private
scale_triangle_ComputeIntersection< 1, 2 >private
set_computed()ComputeIntersection< 1, 2 >inline
set_pc_abscissa(Plucker *p)ComputeIntersection< 1, 2 >inline
set_pc_triangle(Plucker *p, unsigned int side_idx)ComputeIntersection< 1, 2 >inline
set_plucker_product(double *number, unsigned int side_idx)ComputeIntersection< 1, 2 >inline
signed_plucker_product(unsigned int i)ComputeIntersection< 1, 2 >inlineprivate
~ComputeIntersection()ComputeIntersection< 1, 2 >