Flow123d  3.9.0-97067769b
compute_intersection.cc
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1 /*
2  * Author: viktor
3  */
4 
6 #include "mesh/ref_element.hh"
7 #include "mesh/accessors.hh"
8 #include "system/system.hh"
9 
10 #include "plucker.hh"
12 #include "intersection_aux.hh"
13 
14 using namespace std;
15 
16 /*************************************************************************************************************
17  * COMPUTE INTERSECTION FOR: 1D AND 2D
18  ************************************************************************************************************/
20 : computed_(false)
21 {
22  plucker_coordinates_abscissa_ = nullptr;
23  plucker_coordinates_triangle_.resize(3, nullptr);
24  plucker_products_.resize(3, nullptr);
25 }
26 
27 
29  ElementAccessor<3> triangle)
30 : computed_(false)
31 {
32  ASSERT(abscissa->dim() == 1);
33  ASSERT(triangle->dim() == 2);
34  // in this constructor, we suppose this is the final object -> we create all data members
35  plucker_coordinates_abscissa_ = new Plucker(*abscissa.node(0),
36  *abscissa.node(1), true);
37  scale_line_=plucker_coordinates_abscissa_->scale();
38 
39  plucker_coordinates_triangle_.resize(3);
40  plucker_products_.resize(3);
41  scale_triangle_=std::numeric_limits<double>::max();
42  for(unsigned int side = 0; side < 3; side++){
43  plucker_coordinates_triangle_[side] = new Plucker(*triangle.node(RefElement<2>::interact(Interaction<0,1>(side))[0]),
44  *triangle.node(RefElement<2>::interact(Interaction<0,1>(side))[1]),
45  true);
46  scale_triangle_ = std::min( scale_triangle_, plucker_coordinates_triangle_[side]->scale());
47 
48  // allocate and compute new Plucker products
49  plucker_products_[side] = new double((*plucker_coordinates_abscissa_)*(*plucker_coordinates_triangle_[side]));
50  }
51 }
52 
54 {
55  if(plucker_coordinates_abscissa_ != nullptr)
56  delete plucker_coordinates_abscissa_;
57 
58  for(unsigned int side = 0; side < RefElement<2>::n_sides; side++){
59  if(plucker_products_[side] != nullptr)
60  delete plucker_products_[side];
61  if(plucker_coordinates_triangle_[side] != nullptr)
62  delete plucker_coordinates_triangle_[side];
63  }
64 }
65 
66 
68  // unset all pointers
69  for(unsigned int side = 0; side < RefElement<2>::n_sides; side++)
70  {
71  plucker_products_[side] = nullptr;
72  plucker_coordinates_triangle_[side] = nullptr;
73  }
74  plucker_coordinates_abscissa_ = nullptr;
75 }
76 
78 
79  // if not already computed, compute plucker coordinates of abscissa
80  plucker_coordinates_abscissa_->compute();
81  scale_line_=plucker_coordinates_abscissa_->scale();
82 
83 // DBGMSG("Abscissa:\n");
84 // (*abscissa_)[0].point_coordinates().print();
85 // (*abscissa_)[1].point_coordinates().print();
86  scale_triangle_=std::numeric_limits<double>::max();
87  // if not already computed, compute plucker coordinates of triangle sides
88  for(unsigned int side = 0; side < RefElement<2>::n_sides; side++){
89  plucker_coordinates_triangle_[side]->compute();
90  scale_triangle_ = std::min( scale_triangle_, plucker_coordinates_triangle_[side]->scale());
91 
92  ASSERT(plucker_products_[side]).error("Undefined plucker product.");
93  if(*plucker_products_[side] == plucker_empty){
94  *plucker_products_[side] = (*plucker_coordinates_abscissa_)*(*plucker_coordinates_triangle_[side]);
95  }
96 // DBGMSG("Plucker product = %e\n", *(plucker_products_[side]));
97  }
98 }
99 
100 
102 {
103  double tol = geometry_epsilon * scale_line_;
104 
105  double t = RefElement<1>::bary_to_local(IP.local_bcoords_A())(0);
106 
107  int sign = (t < tol ? -2 : (t > 1+tol ? +2 : 0) ); // outside or inside
108  if (std::abs(t) <= tol){ // left end
109  sign = -1;
110  IP.set_topology_A(0,0);
111  }
112  else if (std::abs(1-t) <= tol){ // right end
113  sign = +1;
114  IP.set_topology_A(1,0);
115  }
116 
117  return sign;
118 }
119 
120 
122 {
123  // compute local barycentric coordinates of IP: see formula (3) on pg. 12 in BP VF
124  // local alfa = w2/sum; local beta = w1/sum; => local barycentric coordinates in the triangle
125  // where sum = w0+w1+w2
126 
127  // plucker products with correct signs according to ref_element, ordered by sides
128 // double w[3] = {signed_plucker_product(0),
129 // signed_plucker_product(1),
130 // signed_plucker_product(2)};
131 
132  // local barycentric coordinates of IP, depends on barycentric coordinates order !!!
133 // arma::vec3 local_triangle({w[2],w[1],w[0]});
134 // DBGMSG("Plucker product sum = %f\n",w[0]+w[1]+w[2]);
135 // local_triangle = local_triangle / (w[0]+w[1]+w[2]);
136 // double w_sum = local[0] + local[1] + local[2];
137 // DBGMSG("Plucker product sum = %e %e %e\n",w_sum, 1-rounding_epsilon, 1+rounding_epsilon);
138 
139  //assert inaccurate barycentric coordinates
140  ASSERT(fabs(1.0 - local[0] - local[1] - local[2]) < geometry_epsilon)(local[0]+local[1]+local[2])
141  (local[0])(local[1])(local[2]);
142 
143 
144 
145  arma::vec3 local_triangle({local[2],local[1],local[0]});
146 
147  // local coordinate T on the line
148  // for i-th coordinate it holds: (from formula (4) on pg. 12 in BP VF)
149  // T = localAbscissa= (- A(i) + ( 1 - alfa - beta ) * V0(i) + alfa * V1(i) + beta * V2 (i)) / U(i)
150  // let's choose [max,i] = max {U(i)}
151  arma::vec3 u = plucker_coordinates_abscissa_->get_u_vector();
152 
153  //find max in u in abs value:
154  unsigned int i = 0; // index of maximum in u
155  double max = u[0]; // maximum in u
156  if(fabs((double)u[1]) > fabs(max)){ max = u[1]; i = 1;}
157  if(fabs((double)u[2]) > fabs(max)){ max = u[2]; i = 2;}
158 
159  // global coordinates in triangle
160  double isect_coord_i =
161  local_triangle[0] * plucker_coordinates_triangle_[0]->point(RefElement<2>::normal_orientation(0))[i] +
162  local_triangle[1] * plucker_coordinates_triangle_[0]->point(1-RefElement<2>::normal_orientation(0))[i] +
163  local_triangle[2] * plucker_coordinates_triangle_[1]->point(RefElement<2>::normal_orientation(1))[i];
164 
165  //theta on abscissa
166  double t = (-plucker_coordinates_abscissa_->point(0)[i] + isect_coord_i)/max;
167  //DebugOut() << print_var(t) << print_var(isect_coord_i) << print_var(max);
168  arma::vec2 local_abscissa = {1-t, t};
169 
170  /*
171  DBGMSG("Coordinates: line; local and global triangle\n");
172  theta.print();
173  local_triangle.print();
174  global_triangle.print();
175  */
176 
177  IP.set_topology_A(0, 1);
178  IP.set_topology_B(0, 2);
179  IP.set_coordinates(local_abscissa,local_triangle);
180 
181  return true;
182 }
183 
184 
186 {
187  compute_plucker_products();
188  computed_ = true;
189 
190  //DebugOut() << "LINE: \n" << (*abscissa_)[0].point_coordinates()
191  // << (*abscissa_)[1].point_coordinates();
192 
193 
194  // convert plucker products to local coords
195  arma::vec3 w = {signed_plucker_product(0),
196  signed_plucker_product(1),
197  signed_plucker_product(2)};
198  double w_sum = w[0] + w[1] + w[2];
199 
200  unsigned int n_positive = 0;
201  unsigned int n_negative = 0;
202  unsigned int zero_idx_sum =0;
203  //DebugOut() << print_var(std::fabs(w_sum));
204  //DebugOut() << print_var(scale_line_);
205  //DebugOut() << print_var(scale_triangle_);
206 
207  double scaled_epsilon = geometry_epsilon*scale_line_*scale_triangle_*scale_triangle_;
208  if(std::fabs(w_sum) > scaled_epsilon) {
209  w = w / w_sum;
210  for (unsigned int i=0; i < 3; i++) {
211  //DebugOut() << print_var(i) << print_var(w[i]);
212  if (w[i] > geometry_epsilon) n_positive++;
213  else if ( w[i] > -geometry_epsilon) zero_idx_sum+=i;
214  else n_negative++;
215  }
216 
217  } else {
218  /* case 'w_sum == 0':
219  * 1] all products are zero => n_negative=0 and n_positive=0 => it is degenerate case (coplanar case)
220  * 2] at least two products are nonzero AND some of them must be negative => no intersection
221  * (it happens when line is parallel with the triangle but not coplanar; unit test line_triangle09.msh)
222  * See the IF conditions below.
223  */
224 
225  for (unsigned int i=0; i < 3; i++) {
226  //DebugOut().fmt("i: {} w[i]: {:g}", i, w[i]);
227  if (w[i] > scaled_epsilon || w[i] < -scaled_epsilon) n_negative++;
228  }
229  // n_positive == 0
230  //DebugOut() << print_var(n_negative);
231  }
232 
233 // w.print("w");
234 
235  // any negative barycentric coordinate means, no intersection
236  if (n_negative>0) return IntersectionResult::none;
237 
238  // test whether any plucker products is non-zero
239  if (n_positive > 0) {
240 
241  compute_plucker(IP, w);
242  // edge of triangle
243  unsigned int non_zero_idx=0;
244  if (n_positive == 2) {
245  // one zero product, intersection on the zero edge
246  // the zero edge index is equal to zero_idx_sum
247  IP.set_topology_B(zero_idx_sum, 1);
248  non_zero_idx = (zero_idx_sum + 1) % 3;
249  }
250  else if (n_positive == 1) {
251  // two zero products, intersection in vertex oposite to single non-zero edge
252  // index of the non-zero edge is 3-zero_idx_sum
253  IP.set_topology_B(RefElement<2>::oposite_node(3-zero_idx_sum), 0);
254  non_zero_idx = 3-zero_idx_sum;
255  }
256  //DebugOut() << print_var(non_zero_idx) << print_var(signed_plucker_product(non_zero_idx));
257 
258  IntersectionResult result = signed_plucker_product(non_zero_idx) > 0 ?
260  IP.set_result(result);
261 
262  return result;
263 
264  } else {
265  ASSERT(IP.topology_equal(IPAux12())); // check empty IP (none)
266  IP.set_result(IntersectionResult::degenerate); // set deg. result
268  }
269 }
270 
272 {
273  IPAux12 IP;
274  IntersectionResult result = compute(IP);
275 // DBGVAR((int)result);
276  // skip empty cases
277  if(result == IntersectionResult::none) return 0;
278 
279  // standard case with a single intersection corner
280  if(result < IntersectionResult::degenerate){
281 // DBGCOUT(<< "12d plucker case\n");
282  int sign = check_abscissa_topology(IP);
283 // DBGVAR(sign);
284  if(std::abs(sign) > 1) return 0;
285 
286  IP12s.push_back(IP);
287  return IP12s.size();
288  }
289  else{
291 // DBGCOUT(<< "12d degenerate case, all products are zero\n");
292  return compute_final_in_plane(IP12s);
293  }
294 }
295 
296 
298  IPAux12& IP)
299 {
300 // DBGMSG("PluckerProduct[%d]: %f\n",side, *plucker_products_[side]);
301 
302  // We solve following equation for parameters s,t:
303  /* A + sU = C + tV = intersection point
304  * sU - tV = C - A
305  *
306  * which is by components:
307  * (u1 -v1) (s) = (c1-a1)
308  * (u2 -v2) (t) = (c2-a2)
309  * (u3 -v3) = (c3-a3)
310  *
311  * these are 3 equations for variables s,t
312  * see (4.3) on pg. 19 in DP VF
313  *
314  * We will solve this using Crammer's rule for the maximal subdeterminant det_ij of the matrix.
315  * s = detX_ij / det_ij
316  * t = detY_ij / det_ij
317  */
318 
319  // starting point of abscissa
320  arma::vec3 A = plucker_coordinates_abscissa_->point(0);
321  // direction vector of abscissa
322  arma::vec3 U = plucker_coordinates_abscissa_->get_u_vector();
323  // vertex of triangle side
324  arma::vec3 C = plucker_coordinates_triangle_[side]->point(RefElement<2>::normal_orientation(side));
325  // direction vector of triangle side
326  arma::vec3 V = plucker_coordinates_triangle_[side]->get_u_vector();
327  // right hand side
328  arma::vec3 K = C - A;
329  // subdeterminants det_ij of the system equal minus normal vector to common plane of U and V
330  // det_12 = (-UxV)[1]
331  // det_13 = -(-UxV)[2]
332  // det_23 = (-UxV)[3]
333  arma::vec3 Det = -arma::cross(U,V);
334 
335 
336 // A.print("A");
337 // U.print("U");
338 // C.print("C");
339 // V.print("V");
340 // K.print("K");
341 // Det.print();
342 // cout <<endl;
343 
344  unsigned int max_index = 0;
345  double maximum = fabs(Det[0]);
346  if(fabs((double)Det[1]) > maximum){
347  maximum = fabs(Det[1]);
348  max_index = 1;
349  }
350  if(fabs((double)Det[2]) > maximum){
351  maximum = fabs(Det[2]);
352  max_index = 2;
353  }
354 // DBGVAR(maximum);
355  //abscissa is parallel to triangle side
356  //TODO What tolerance should we use here and why?
357 // if(std::abs(maximum) <= std::sqrt(geometry_epsilon)) return false;
358  if(std::abs(maximum) <= geometry_epsilon) return false;
359 
360  // map maximum index in {-UxV} to i,j of subdeterminants
361  // i j
362  // max_index 0: 1 2
363  // 1: 2 0 (switch due to sign change)
364  // 2: 0 1
365  unsigned int i = (max_index+1)%3,
366  j = (max_index+2)%3;
367 
368  double DetX = -K[i]*V[j] + K[j]*V[i];
369  double DetY = -K[i]*U[j] + K[j]*U[i];
370 
371  double s = DetX/Det[max_index]; //parameter on abscissa
372  double t = DetY/Det[max_index]; //parameter on triangle side
373 
374  // change sign according to side orientation
375  if(RefElement<2>::normal_orientation(side)) t=-t;
376 
377 // DBGVAR(s);
378 // DBGVAR(t);
379 
380  //TODO correct tolerance with scale; compute scale without plucker coords
381  double tol = geometry_epsilon;
382  // if IP is inside of triangle side
383  if(t >= -tol && t <= 1+tol){
384 
385  IP.set_result(IntersectionResult::degenerate); // set orientation as a pathologic case ( > 1)
386 
387  // possibly set triangle vertex {0,1,2}
389  else if(fabs(1-t) <= tol) { IP.set_topology_B(RefElement<2>::interact(Interaction<0,1>(side))[1-RefElement<2>::normal_orientation(side)],0);}
390  else { IP.set_topology_B(side,1);} // no vertex, side side, dim = 1
391 
392  arma::vec2 local_abscissa({1-s, s});
393  arma::vec3 local_triangle({0,0,0});
394 
395  // set local triangle barycentric coordinates according to nodes of the triangle side:
396  local_triangle[RefElement<2>::interact(Interaction<0,1>(side))[RefElement<2>::normal_orientation(side)]] = 1 - t;
398 // local_abscissa.print();
399 // local_triangle.print();
400 
401  IP.set_coordinates(local_abscissa,local_triangle);
402  return true; // IP found
403  }
404 
405  return false; // IP NOT found
406 }
407 
408 
410 {
411  std::vector<int> sign;
412 
413  for(unsigned int i = 0; i < 3;i++){
414 // DBGCOUT( << "side [" << i << "]\n");
415  if(IP12s.size() == 2) break;
416 
417  IPAux12 IP;
418  if (compute_degenerate(i,IP))
419  {
420  uint s = check_abscissa_topology(IP);
421 // cout << IP;
422  // check whether we have found the same IP (e.g. vertex case)
423  if(IP12s.size() > 0 && IP.topology_equal(IP12s.back())) continue;
424 
425  sign.push_back(s);
426  IP12s.push_back(IP);
427  }
428  }
429  if(IP12s.size() == 0) return IP12s.size();
430 
431  // in the case, that line goes through vertex, but outside tetrahedron (touching vertex)
432  if(IP12s.size() == 1){
433  if(std::abs(sign[0]) > 1) IP12s.pop_back(); // outside abscissa
434  return IP12s.size();
435  }
436 
437  // 2 IPs CASE:
438  ASSERT_EQ(2, IP12s.size());
439 
440 // DBGVAR(sign[0]);
441 // DebugOut() << IP12s[0];
442 // DBGVAR(sign[1]);
443 // DebugOut() << IP12s[1];
444 
445  // intersection outside of abscissa => NO intersection
446  if (sign[0] == sign[1] && std::abs(sign[0]) > 1) {
447  IP12s.clear();
448  return 0;
449  }
450 
451  // order IPs according to the abscissa parameter
452  if(IP12s[0].local_bcoords_A()[1] > IP12s[1].local_bcoords_A()[1]){
453  std::swap(IP12s[0], IP12s[1]);
454  std::swap(sign[0], sign[1]);
455  }
456 
457  // possibly cut IPs to abscissa ends and interpolate tetrahedron bcoords
458  const int ip_sign[] = {-2, +2}; // states to cut
459  for( unsigned int ip=0; ip<2; ip++) {
460  // cut every IP to its end of the abscissa
461  if (sign[ip] == ip_sign[ip]) {
462  sign[ip] /=2; // -2 to -1; +2 to +1
463  correct_triangle_ip_topology(double(ip), ip, IP12s);
464  IP12s[ip].set_topology_A(ip, 0);
465  }
466  }
467 
468  // if IPs are the same, then throw the second one away
469  if(IP12s[0].topology_equal(IP12s[1])){
470 // DebugOut() << "IP same, pop up\n";
471  IP12s.pop_back();
472  }
473 
474  return IP12s.size();
475 }
476 
478  double t, unsigned int ip, std::vector<IPAux12> &ips)
479 {
481  ips[0].local_bcoords_B(), ips[1].local_bcoords_B(),
482  ips[0].local_bcoords_A()[1], ips[1].local_bcoords_A()[1], t);
483  arma::vec2 local_abscissa({1 - t, t}); // abscissa local barycentric coords
484  ips[ip].set_coordinates(local_abscissa, local_tria);
485 
486  // create mask for zeros in barycentric coordinates
487  // coords (*,*,*,*) -> byte bitwise xxxx
488  // only least significant one byte used from the integer
489  std::pair<unsigned int, unsigned int> zeros =
490  RefElement<2>::zeros_positions(ips[ip].local_bcoords_B(), geometry_epsilon);
491 
492  /**
493  * TODO:
494  * 1. Try to avoid setting topology from coords. Try to use just topology information.
495  * 2. If can not be done. Use interact method to setup a map mapping 16 possible zeros positions to appropriate topology,
496  * remove topology_idx from RefElement.
497  */
498 
499 // DebugOut() << "zeros: <" << zeros.first << ", " << zeros.second << ">\n";
500  switch(zeros.first)
501  {
502  default: ips[ip].set_topology_B(0,2); //inside tetrahedon
503  break;
504  case 1: ips[ip].set_topology_B(RefElement<2>::topology_idx<1>(zeros.second),1);
505  break;
506  case 2: ips[ip].set_topology_B(RefElement<2>::topology_idx<0>(zeros.second),0);
507  break;
508  }
509 }
510 
511 
513  os << "\tPluckerCoordinates Abscissa[0]";
514  if(plucker_coordinates_abscissa_ == nullptr){
515  os << "NULL" << endl;
516  }else{
517  os << plucker_coordinates_abscissa_;
518  }
519  for(unsigned int i = 0; i < 3;i++){
520  os << "\tPluckerCoordinates Triangle[" << i << "]";
521  if(plucker_coordinates_triangle_[i] == nullptr){
522  os << "NULL" << endl;
523  }else{
524  os << plucker_coordinates_triangle_[i];
525  }
526  }
527 }
528 
529 
530 
531 
532 /*************************************************************************************************************
533  * COMPUTE INTERSECTION FOR: 2D AND 2D
534  ************************************************************************************************************/
536 {
537  plucker_coordinates_.resize(2*RefElement<2>::n_sides, nullptr);
538  plucker_products_.resize(3*RefElement<2>::n_sides, nullptr);
539 }
540 
542  ElementAccessor<3> triaB)
543 {
544  ASSERT(triaA->dim() == 2);
545  ASSERT(triaB->dim() == 2);
546  plucker_coordinates_.resize(2*RefElement<2>::n_sides);
547  plucker_products_.resize(3*RefElement<2>::n_sides);
548 
549  for(unsigned int side = 0; side < RefElement<2>::n_sides; side++){
550  plucker_coordinates_[side] = new Plucker(*triaA.node(RefElement<2>::interact(Interaction<0,1>(side))[0]),
551  *triaA.node(RefElement<2>::interact(Interaction<0,1>(side))[1]));
552  plucker_coordinates_[RefElement<2>::n_sides+side]
553  = new Plucker(*triaB.node(RefElement<2>::interact(Interaction<0,1>(side))[0]),
554  *triaB.node(RefElement<2>::interact(Interaction<0,1>(side))[1]));
555  }
556 
557  // compute Plucker products for each pair triangle A side and triangle B side
558  for(unsigned int p = 0; p < 3*RefElement<2>::n_sides; p++){
559  plucker_products_[p] = new double(plucker_empty);
560  }
561 }
562 
564 {
565  // unset pointers:
566  for(unsigned int side = 0; side < 2*RefElement<2>::n_sides; side++)
567  CI12[side].clear_all();
568 
569  // then delete objects:
570  for(unsigned int side = 0; side < 2*RefElement<2>::n_sides; side++){
571  if(plucker_coordinates_[side] != nullptr)
572  delete plucker_coordinates_[side];
573  }
574 
575  for(unsigned int p = 0; p < 3*RefElement<2>::n_sides; p++){
576  if(plucker_products_[p] != nullptr)
577  delete plucker_products_[p];
578  }
579 }
580 
582 {
583  // unset all pointers
584  for(unsigned int side = 0; side < 2*RefElement<2>::n_sides; side++)
585  {
586  plucker_coordinates_[side] = nullptr;
587  }
588  for(unsigned int p = 0; p < 3*RefElement<2>::n_sides; p++){
589  plucker_products_[p] = nullptr;
590  }
591 }
592 
594 
595 // DBGMSG("init\n");
596  for(unsigned int i = 0; i < RefElement<2>::n_sides; i++){
597  // set side A vs triangle B
598  for(unsigned int j = 0; j < RefElement<2>::n_sides; j++)
599  CI12[i].set_pc_triangle(plucker_coordinates_[3+j], j); // set triangle B
600  // set side of triangle A
601  CI12[i].set_pc_abscissa(plucker_coordinates_[i]);
602 
603  // set side B vs triangle A
604  for(unsigned int j = 0; j < RefElement<2>::n_sides; j++)
605  CI12[RefElement<2>::n_sides + i].set_pc_triangle(plucker_coordinates_[j], j); // set triangle A
606  // set side of triangle B
607  CI12[RefElement<2>::n_sides + i].set_pc_abscissa(plucker_coordinates_[RefElement<2>::n_sides + i]);
608 
609  // set plucker products
610  for(unsigned int j = 0; j < RefElement<2>::n_sides; j++)
611  {
612  //for A[i]_B set pp. A[i] x B[j]
613  CI12[i].set_plucker_product(get_plucker_product(i,j),j);
614  //for B[i]_A set pp. A[j] x B[i]
615  CI12[RefElement<2>::n_sides + i].set_plucker_product(get_plucker_product(j,i),j);
616  }
617 
618  }
619 }
620 
621 
623 {
624  // final intersection points
625  std::vector<IPAux22> &IP22s = intersection.points();
626  // temporary vector for lower dimensional IPs
627  std::vector<IPAux12> IP12s;
628  IP12s.reserve(2);
629  unsigned int ip_coutner = 0;
630 
631  // loop over CIs (side vs triangle): [A0_B, A1_B, A2_B, B0_A, B1_A, B2_A].
632  for(unsigned int i = 0; i < 2*RefElement<2>::n_sides && ip_coutner < 2; i++){
633  if(!CI12[i].is_computed()) // if not computed yet
634  {
635 // DBGVAR(i);
636  if(CI12[i].compute_final(IP12s) == 0) continue;
637 
638  unsigned int triangle_side = i%3; //i goes from 0 to 5 -> i%3 = 0,1,2,0,1,2
639 
640  for(IPAux12 &IP : IP12s)
641  {
642  IPAux22 IP22(IP.switch_objects(), triangle_side); // swicth dim 12 -> 21; interpolate dim 21 -> 22
643 
644  if(i < 3){
645  //switch back to keep order of triangles [A,B]
646  IP22 = IP22.switch_objects();
647 
648  if( IP22.dim_A() == 0 ) // if IP is vertex of triangle
649  {
650 // DBGCOUT("set_node A\n");
651  // we are on line of the triangle A, and IP.idx_A contains local node of the line
652  // we know vertex index
653 
654  // set flag on all sides of tetrahedron connected by the node
655  for(unsigned int s=0; s < RefElement<2>::n_sides_per_node; s++)
656  CI12[RefElement<2>::interact(Interaction<1,0>(IP22.idx_A()))[s]].set_computed();
657  }
658  if( IP22.dim_B() == 0 ) // if IP is vertex of triangle
659  {
660 // DBGCOUT("set_node B\n");
661  // set flag on both sides of triangle connected by the node
662  for(unsigned int s=0; s < RefElement<2>::n_sides_per_node; s++)
663  CI12[3 + RefElement<2>::interact(Interaction<1,0>(IP22.idx_B()))[s]].set_computed();
664  }
665  else if( IP22.dim_B() == 1 ) // if IP is vertex of triangle
666  {
667 // DBGCOUT("set line B\n");
668  // set flag on both sides of triangle connected by the node
669  CI12[3 + IP22.idx_B()].set_computed();
670  }
671  }
672  else if( IP22.dim_B() == 0 ) // if IP is vertex of triangle B (triangles switched!!! A <-> B)
673  {
674  //we do not need to look back to triangle A, because if IP was at vertex, we would know already
675 // DBGCOUT("set_node B\n");
676  // we are on line of the triangle, and IP.idx_A contains local node of the line
677  // we know vertex index
678 
679  // set flag on both sides of triangle connected by the node
680  for(unsigned int s=0; s < RefElement<2>::n_sides_per_node; s++)
681  CI12[3 + RefElement<2>::interact(Interaction<1,0>(IP22.idx_B()))[s]].set_computed();
682  }
683 // DBGCOUT( << IP22);
684  ip_coutner++;
685  IP22s.push_back(IP22);
686  }
687  IP12s.clear();
688  }
689  }
690 
691  return ip_coutner;
692 }
693 
694 // void ComputeIntersection< 2, 2>::correct_triangle_ip_topology(IntersectionPointAux<2,2>& ip)
695 // {
696 // // create mask for zeros in barycentric coordinates
697 // // coords (*,*,*,*) -> byte bitwise xxxx
698 // // only least significant one byte used from the integer
699 // unsigned int zeros = 0;
700 // unsigned int n_zeros = 0;
701 // for(char i=0; i < 3; i++){
702 // if(std::fabs(ip.local_bcoords_B()[i]) < geometry_epsilon)
703 // {
704 // zeros = zeros | (1 << (2-i));
705 // n_zeros++;
706 // }
707 // }
708 //
709 // switch(n_zeros)
710 // {
711 // default: ip.set_topology_B(0,2); //inside triangle
712 // break;
713 // case 1: ip.set_topology_B(RefElement<2>::topology_idx<1>(zeros),2);
714 // break;
715 // case 2: ip.set_topology_B(RefElement<2>::topology_idx<0>(zeros),1);
716 // break;
717 // }
718 // }
719 
720 
722 
723  for(unsigned int i = 0; i < RefElement<2>::n_lines; i++){
724  os << "\tPluckerCoordinates Triangle A[" << i << "]";
725  if(plucker_coordinates_[i] == nullptr){
726  os << "NULL" << endl;
727  }else{
728  os << plucker_coordinates_[i];
729  }
730  }
731  for(unsigned int i = 0; i < RefElement<2>::n_lines; i++){
732  os << "\tPluckerCoordinates Triangle B[" << i << "]";
733  if(plucker_coordinates_[RefElement<2>::n_lines + i] == nullptr){
734  os << "NULL" << endl;
735  }else{
736  os << plucker_coordinates_[RefElement<2>::n_lines + i];
737  }
738  }
739 }
740 
742  os << "ComputeIntersection<2,2> Plucker Coordinates Tree:" << endl;
743  print_plucker_coordinates(os);
744  for(unsigned int i = 0; i < 6;i++){
745  os << "ComputeIntersection<1,2>["<< i <<"] Plucker Coordinates:" << endl;
746  CI12[i].print_plucker_coordinates(os);
747  }
748 }
749 
750 
751 /*************************************************************************************************************
752  * COMPUTE INTERSECTION FOR: 1D AND 3D
753  ************************************************************************************************************/
755 {
756  plucker_coordinates_abscissa_ = nullptr;
757  plucker_coordinates_tetrahedron.resize(6, nullptr);
758  plucker_products_.resize(6, nullptr);
759 }
760 
762  ElementAccessor<3> tetrahedron)
763 {
764  ASSERT(abscissa->dim() == 1);
765  ASSERT(tetrahedron->dim() == 3);
766  ASSERT(tetrahedron.sign() * tetrahedron.jacobian_S3() > 0).add_value(tetrahedron.input_id(),"element index").error(
767  "Tetrahedron element (%d) has wrong numbering or is degenerated (negative Jacobian).");
768 
769 
770  plucker_coordinates_abscissa_ = new Plucker(*abscissa.node(0), *abscissa.node(1));
771  plucker_coordinates_tetrahedron.resize(6);
772  plucker_products_.resize(6);
773 
774  for(unsigned int line = 0; line < RefElement<3>::n_lines; line++){
775  plucker_coordinates_tetrahedron[line] = new Plucker(*tetrahedron.node(RefElement<3>::interact(Interaction<0,1>(line))[0]),
776  *tetrahedron.node(RefElement<3>::interact(Interaction<0,1>(line))[1]));
777  // compute Plucker products (abscissa X tetrahedron line)
778  plucker_products_[line] = new double(plucker_empty);
779  }
780 }
781 
783 {
784  // unset pointers:
785  for(unsigned int side = 0; side < RefElement<3>::n_sides; side++)
786  CI12[side].clear_all();
787 
788  // then delete objects:
789  if(plucker_coordinates_abscissa_ != nullptr)
790  delete plucker_coordinates_abscissa_;
791 
792  for(unsigned int line = 0; line < RefElement<3>::n_lines; line++){
793  if(plucker_products_[line] != nullptr)
794  delete plucker_products_[line];
795  if(plucker_coordinates_tetrahedron[line] != nullptr)
796  delete plucker_coordinates_tetrahedron[line];
797  }
798 }
799 
801 {
802  // unset all pointers
803  for(unsigned int side = 0; side < RefElement<3>::n_lines; side++)
804  {
805  plucker_products_[side] = nullptr;
806  plucker_coordinates_tetrahedron[side] = nullptr;
807  }
808  plucker_coordinates_abscissa_ = nullptr;
809 }
810 
812 
813 
814  for(unsigned int side = 0; side < RefElement<3>::n_sides; side++){
815  for(unsigned int line = 0; line < RefElement<3>::n_lines_per_side; line++){
816  CI12[side].set_pc_triangle(plucker_coordinates_tetrahedron[
817  RefElement<3>::interact(Interaction<1,2>(side))[line]], line);
818 
819  CI12[side].set_plucker_product(
820  plucker_products_[RefElement<3>::interact(Interaction<1,2>(side))[line]],
821  line);
822  }
823  CI12[side].set_pc_abscissa(plucker_coordinates_abscissa_);
824  }
825 }
826 
827 
829 {
830  return compute(intersection.i_points_);
831 }
832 
834  ASSERT_EQ(0, IP13s.size());
835 
836  // Topological position of abscissa -2, -1, 0, 1, 2; see 'check_abscissa_topology' method
837  std::vector<int> position_on_abscissa;
838 
839 
840  // loop over faces of tetrahedron
841  for(unsigned int face = 0; face < RefElement<3>::n_sides && IP13s.size() < 2; face++){
842 
843  if (CI12[face].is_computed()) continue;
844 
846  IntersectionResult result = CI12[face].compute(IP12);
847  //DebugOut() << print_var(face) << print_var(int(result)) << "1d-3d";
848 
849  if (int(result) < int(IntersectionResult::degenerate) ) {
850  // fix topology of A (abscissa) in IP12 and save sign
851  position_on_abscissa.push_back(CI12[face].check_abscissa_topology(IP12));
852 
853  IPAux IP13(IP12, face);
854  //DebugOut() << IP13;
855  IP13s.push_back(IP13);
856 
857  // set the 'computed' flag on the connected sides by IP
858  if(IP13.dim_B() == 0) // IP is vertex of triangle
859  {
860  // set flag on all sides of tetrahedron connected by the node
861  for(unsigned int node_face : RefElement<3>::interact(Interaction<2,0>(IP13.idx_B())))
862  CI12[node_face].set_computed();
863  }
864  else if(IP13.dim_B() == 1) // IP is on edge of triangle
865  {
866  for(unsigned int edge_face : RefElement<3>::interact(Interaction<2,1>(IP13.idx_B())))
867  CI12[edge_face].set_computed();
868  }
869  }
870  }
871  if (IP13s.size() == 0) return IP13s.size();
872 
873  // in the case, that line goes through vertex, but outside tetrahedron (touching vertex)
874  if(IP13s.size() == 1){
875  if(std::abs(position_on_abscissa[0]) > 1) IP13s.pop_back(); // outside abscissa
876  return IP13s.size();
877  }
878 
879  // 2 IPs CASE:
880  ASSERT_EQ(2, IP13s.size());
881 
882  // intersection outside of abscissa => NO intersection
883  if (position_on_abscissa[0] == position_on_abscissa[1] && std::abs(position_on_abscissa[0]) > 1) {
884  IP13s.clear();
885  return 0;
886  }
887 
888  // order IPs according to the abscissa parameter
889  if(IP13s[0].local_bcoords_A()[1] > IP13s[1].local_bcoords_A()[1]){
890  std::swap(IP13s[0], IP13s[1]);
891  std::swap(position_on_abscissa[0], position_on_abscissa[1]);
892  }
893 
894  // possibly cut IPs to abscissa ends and interpolate tetrahedron bcoords
895  const int ip_sign[] = {-2, +2}; // states to cut
896  for( unsigned int ip=0; ip<2; ip++) {
897  // cut every IP to its end of the abscissa
898  if (position_on_abscissa[ip] == ip_sign[ip]) {
899  position_on_abscissa[ip] /=2; // -2 to -1; +2 to +1
900  correct_tetrahedron_ip_topology(double(ip), ip, IP13s);
901  IP13s[ip].set_topology_A(ip, 0);
902  }
903  }
904 
905  // if IPs are the same, then throw the second one away
906  if(IP13s[0].topology_equal(IP13s[1])){
907  IP13s.pop_back();
908  }
909 
910  return IP13s.size();
911 }
912 
914  double t, unsigned int ip, std::vector<IPAux> &ips)
915 {
916  arma::vec4 local_tetra = RefElement<3>::line_barycentric_interpolation(
917  ips[0].local_bcoords_B(), ips[1].local_bcoords_B(),
918  ips[0].local_bcoords_A()[1], ips[1].local_bcoords_A()[1], t);
919  arma::vec2 local_abscissa({1 - t, t}); // abscissa local barycentric coords
920  ips[ip].set_coordinates(local_abscissa, local_tetra);
921 
922  // create mask for zeros in barycentric coordinates
923  // coords (*,*,*,*) -> byte bitwise xxxx
924  // only least significant one byte used from the integer
925  unsigned int zeros = 0;
926  unsigned int n_zeros = 0;
927  for(char i=0; i < 4; i++){
928  if(std::fabs(ips[ip].local_bcoords_B()[i]) < geometry_epsilon)
929  {
930  zeros = zeros | (1 << i);
931  n_zeros++;
932  }
933  }
934 
935  /**
936  * TODO:
937  * 1. Try to avoid setting topology from coords. Try to use just topology information.
938  * 2. If can not be done. Use interact method to setup a map mapping 16 possible zeros positions to appropriate topology,
939  * remove topology_idx from RefElement.
940  */
941 
942  switch(n_zeros)
943  {
944  default: ips[ip].set_topology_B(0,3); //inside tetrahedon
945  break;
946  case 1: ips[ip].set_topology_B(RefElement<3>::topology_idx<2>(zeros),2);
947  break;
948  case 2: ips[ip].set_topology_B(RefElement<3>::topology_idx<1>(zeros),1);
949  break;
950  case 3: ips[ip].set_topology_B(RefElement<3>::topology_idx<0>(zeros),0);
951  break;
952  }
953 }
954 
955 
957  os << "\tPluckerCoordinates Abscissa[0]";
958  if(plucker_coordinates_abscissa_ == nullptr){
959  os << "NULL" << endl;
960  }else{
961  os << plucker_coordinates_abscissa_;
962  }
963 
964  for(unsigned int i = 0; i < 6;i++){
965  os << "\tPluckerCoordinates Tetrahedron[" << i << "]";
966  if(plucker_coordinates_tetrahedron[i] == nullptr){
967  os << "NULL" << endl;
968  }else{
969  os << plucker_coordinates_tetrahedron[i];
970  }
971  }
972 }
973 
975  os << "ComputeIntersection<1,3> Plucker Coordinates Tree:" << endl;
976  print_plucker_coordinates(os);
977  for(unsigned int i = 0; i < 4;i++){
978  os << "ComputeIntersection<1,2>["<< i <<"] Plucker Coordinates:" << endl;
979  CI12[i].print_plucker_coordinates(os);
980  }
981 }
982 
983 
984 
985 /*************************************************************************************************************
986  * COMPUTE INTERSECTION FOR: 2D AND 3D
987  ************************************************************************************************************/
989 : no_idx(100),
990 s3_dim_starts({0, 4, 10, 14}), // vertices, edges, faces, volume
991 s2_dim_starts({15, 18, 21}), // vertices, sides, surface
992 object_next(22, no_idx), // 4 vertices, 6 edges, 4 faces, 1 volume, 3 corners, 3 sides, 1 surface; total 22
993 on_faces(_on_faces())
994  {
995 
996  plucker_coordinates_triangle_.resize(3, nullptr);
997  plucker_coordinates_tetrahedron.resize(6, nullptr);
998  plucker_products_.resize(3*6, nullptr);
999 }
1000 
1001 
1003  ElementAccessor<3> tetrahedron)
1005 {
1006  ASSERT(tetrahedron.sign() * tetrahedron.jacobian_S3() > 0)
1007  (tetrahedron.sign())(tetrahedron.jacobian_S3()).add_value(tetrahedron.input_id(),"element index").error(
1008  "Tetrahedron element (%d) has wrong numbering or is degenerated (negative Jacobian).");
1009 
1010  S3_inverted = tetrahedron.inverted();
1011 
1012  plucker_coordinates_triangle_.resize(3);
1013  plucker_coordinates_tetrahedron.resize(6);
1014 
1015  // set CI object for 1D-2D intersection 'tetrahedron edge - triangle'
1016  for(unsigned int i = 0; i < RefElement<3>::n_lines; i++){
1017  plucker_coordinates_tetrahedron[i] = new Plucker(*tetrahedron.node(RefElement<3>::interact(Interaction<0,1>(i))[0]),
1018  *tetrahedron.node(RefElement<3>::interact(Interaction<0,1>(i))[1]));
1019  }
1020  // set CI object for 1D-3D intersection 'triangle side - tetrahedron'
1021  for(unsigned int i = 0; i < RefElement<2>::n_lines;i++){
1022  plucker_coordinates_triangle_[i] = new Plucker(*triangle.node(RefElement<2>::interact(Interaction<0,1>(i))[0]),
1023  *triangle.node(RefElement<2>::interact(Interaction<0,1>(i))[1]));
1024  }
1025 
1026  // compute Plucker products (triangle side X tetrahedron line)
1027  // order: triangle sides X tetrahedron lines:
1028  // TS[0] X TL[0..6]; TS[1] X TL[0..6]; TS[1] X TL[0..6]
1029  unsigned int np = RefElement<2>::n_sides * RefElement<3>::n_lines;
1030  plucker_products_.resize(np, nullptr);
1031  for(unsigned int line = 0; line < np; line++){
1032  plucker_products_[line] = new double(plucker_empty);
1033 
1034  }
1035 }
1036 
1038 {
1039  // unset pointers:
1040  for(unsigned int triangle_side = 0; triangle_side < RefElement<2>::n_sides; triangle_side++)
1041  CI13[triangle_side].clear_all();
1042 
1043  for(unsigned int line = 0; line < RefElement<3>::n_lines; line++)
1044  CI12[line].clear_all();
1045 
1046  // then delete objects:
1047  unsigned int np = RefElement<2>::n_sides * RefElement<3>::n_lines;
1048  for(unsigned int line = 0; line < np; line++){
1049  if(plucker_products_[line] != nullptr)
1050  delete plucker_products_[line];
1051  }
1052 
1053  for(unsigned int i = 0; i < RefElement<3>::n_lines;i++){
1054  if(plucker_coordinates_tetrahedron[i] != nullptr)
1055  delete plucker_coordinates_tetrahedron[i];
1056  }
1057  for(unsigned int i = 0; i < RefElement<2>::n_sides;i++){
1058  if(plucker_coordinates_triangle_[i] != nullptr)
1059  delete plucker_coordinates_triangle_[i];
1060  }
1061 }
1062 
1064 
1065  // set pointers to Plucker coordinates for 1D-2D
1066  // set pointers to Plucker coordinates for 1D-3D
1067  // distribute Plucker products - CI13
1068  for(unsigned int triangle_side = 0; triangle_side < RefElement<2>::n_sides; triangle_side++){
1069  for(unsigned int line = 0; line < RefElement<3>::n_lines; line++){
1070  CI13[triangle_side].set_plucker_product(
1071  plucker_products_[triangle_side * RefElement<3>::n_lines + line],
1072  line);
1073  CI12[line].set_plucker_product(
1074  plucker_products_[triangle_side * RefElement<3>::n_lines + line],
1075  triangle_side);
1076 
1077  CI13[triangle_side].set_pc_tetrahedron(plucker_coordinates_tetrahedron[line],line);
1078  CI12[line].set_pc_triangle(plucker_coordinates_triangle_[triangle_side],triangle_side);
1079  }
1080  CI13[triangle_side].set_pc_abscissa(plucker_coordinates_triangle_[triangle_side]);
1081  CI13[triangle_side].init();
1082  }
1083 
1084  // set pointers to Plucker coordinates for 1D-2D
1085  for(unsigned int line = 0; line < RefElement<3>::n_lines; line++)
1086  CI12[line].set_pc_abscissa(plucker_coordinates_tetrahedron[line]);
1087 
1088 }
1089 
1090 
1091 
1093  ASSERT_LT(i_obj, object_next.size());
1094  unsigned int ip = object_next[i_obj];
1095  if (ip == no_idx) return false;
1096  ASSERT_LT(ip, IP_next.size());
1097  return IP_next[ip] == i_obj;
1098 }
1099 
1100 /**
1101  * Set links: obj_before -> IP -> obj_after
1102  * if obj_after have null successor, set obj_after -> IP (backlink)
1103  */
1104 void ComputeIntersection<2,3>::set_links(uint obj_before_ip, uint ip_idx, uint obj_after_ip) {
1105  if (have_backlink(obj_after_ip)) {
1106  // target object is already target of other IP, so it must be source object
1107  std::swap(obj_before_ip, obj_after_ip);
1108  }
1109 
1110  unsigned int ip = object_next[obj_after_ip];
1111  ASSERT( ! have_backlink(obj_after_ip) )
1112  (intersection_->component_ele_idx())
1113  (intersection_->bulk_ele_idx())
1114  (obj_before_ip)
1115  (ip_idx)
1116  (obj_after_ip)
1117  (IP_next[ip])
1118  (object_next[obj_after_ip]); // at least one could be target object
1119 
1120  //DebugOut().fmt("SET LINK: {} -> ip: {} -> {}\n", obj_before_ip, ip_idx, obj_after_ip );
1121  object_next[obj_before_ip] = ip_idx;
1122  IP_next.push_back( obj_after_ip);
1123  if (object_next[obj_after_ip] == no_idx) {
1124  object_next[obj_after_ip] = ip_idx;
1125  }
1126 }
1127 
1128 
1129 
1131 {
1132  intersection_= &intersection;
1133  //DebugOut().fmt("2d ele: {} 3d ele: {}\n",
1134  // intersection.component_ele_idx(),
1135  // intersection.bulk_ele_idx());
1136 
1137  IP23_list.clear();
1138  IP_next.clear();
1139  std::fill(object_next.begin(), object_next.end(), no_idx);
1140  std::vector<IPAux13> IP13s;
1141 
1142  std::array<bool, 6> edge_touch={false,false, false, false, false, false};
1143  unsigned int object_before_ip, object_after_ip;
1144 
1145  //unsigned int last_triangle_vertex=30; // no vertex at last IP
1146 
1147  // pass through the ccwise oriented sides in ccwise oriented order
1148  // How to make this in independent way?
1149  // Move this into RefElement?
1150  std::vector<unsigned int> side_cycle_orientation = { 0, 0, 1};
1151  std::vector<unsigned int> cycle_sides = {0, 2, 1};
1152 
1153  // TODO:
1154  // better mechanism for detecting vertex duplicities, do no depend on cyclic order of sides
1155  // still need cyclic orientation
1156 
1157  /**
1158  * Compute triangle side - tetrahedron intersections
1159  * IPs order is given by orientation of triangle sides, sign of IP results influenced by S3 inversion
1160  * is irrelevant.
1161  */
1162  for(unsigned int _i_side = 0; _i_side < RefElement<2>::n_lines; _i_side++) { // go through triangle lines
1163  unsigned int i_side = cycle_sides[_i_side];
1164  IP13s.clear();
1165  CI13[ i_side ].compute(IP13s);
1166  ASSERT(IP13s.size() < 3);
1167  if (IP13s.size() == 0) continue;
1168  for(unsigned int _ip=0; _ip < IP13s.size(); _ip++) {
1169  //int ip_topo_position = _ip*2-1; // -1 (incoming ip), +1 (outcoming ip), 0 both
1170 
1171  // fix order of IPs
1172  unsigned int ip = (side_cycle_orientation[_i_side] + _ip) % IP13s.size();
1173 
1174 // DebugOut().fmt("rside: {} cside: {} rip: {} cip: {}", _i_side, i_side, _ip, ip);
1175 
1176  // convert from 13 to 23 IP
1177  IntersectionPointAux<3,1> IP31 = IP13s[ip].switch_objects(); // switch idx_A and idx_B and coords
1178  IntersectionPointAux<3,2> IP32(IP31, i_side); // interpolation uses local_bcoords_B and given idx_B
1179  IPAux23 IP23 = IP32.switch_objects(); // switch idx_A and idx_B and coords back
1180  //DebugOut() << IP;
1181 
1182  // Tracking info
1183  unsigned int tetra_object = s3_dim_starts[IP23.dim_B()] + IP23.idx_B();
1184  unsigned int side_object = s2_dim_starts[1] + i_side;
1185 
1186  object_before_ip = tetra_object;
1187  object_after_ip = side_object;
1188 
1189 
1190  // IP is vertex of triangle,
1191  if( IP23.dim_A() == 0 && IP23.dim_B() == 3)
1192  {
1193  // we are on line of the triangle, and IP.idx_A contains local node of the line
1194  // E-E, we know vertex index
1195  object_before_ip = s2_dim_starts[0] + IP23.idx_A();
1196  }// else current_triangle_vertex=3+IP23_list.size(); // no vertex, and unique
1197 
1198  // side of triangle touching S3, in vertex or in edge
1199  if (IP13s.size() == 1 ) {
1200  if (IP23.dim_B() == 0) {
1201  continue; // skip, S3 vertices are better detected in phase 2
1202  }
1203  if (IP23.dim_A() == 0) { // vertex of triangle
1204  object_before_ip = tetra_object;
1205  object_after_ip = s2_dim_starts[0]+IP23.idx_A();
1206 
1207  // source vertex of the side vector (oriented CCwise)
1208  //if ( (IP.idx_A()+side_cycle_orientation[_i_side])%2 == 0)
1209  // std::swap(object_before_ip, object_after_ip);
1210  } else {
1211  // touch in edge
1212 
1213  //continue;
1214  ASSERT_EQ(IP23.dim_B(), 1);
1215  edge_touch[IP23.idx_B()]=true;
1216  std::swap(object_before_ip, object_after_ip);
1217  }
1218  }
1219 
1220  unsigned int ip_idx = add_ip(IP23);
1221 
1222 // DebugOut().fmt("before: {} after: {} ip: {}\n", object_before_ip, object_after_ip, ip_idx);
1223  ASSERT_EQ(IP23_list.size(), IP_next.size()+1);
1224  set_links(object_before_ip, ip_idx, object_after_ip);
1225  }
1226 
1227  }
1228 
1229  // now we have at most single true degenerate IP in IP23
1230  // TODO:
1231  // - deal with degenerate IPs in the edge-trinagle phase
1232  // - remove degenerate_list (just count degen points)
1233  // - remove check for duplicities in final list copy
1234  // - add more comment to individual cases in order to be sure that any case in particular branch is
1235  // treated right
1236 
1237 
1238  //TODO: cannot the two cycles be merged in one now?
1239  // and instead of processed_edge use CI12[tetra_edge].set_computed();
1240  // and I think we don't have to generate dummy IP12s
1241  // so we don't have to have IP12s vector here
1242  IP12s_.clear();
1243  // S3 Edge - S2 intersections; collect all signs, make dummy intersections
1244  for(unsigned int tetra_edge = 0; tetra_edge < 6; tetra_edge++) {
1245  IPAux12 IP12;
1246  CI12[tetra_edge].compute(IP12);
1247  // IntersectionResult result = CI12[tetra_edge].compute(IP12);
1248  // DebugOut() << print_var(tetra_edge) << print_var(int(result));
1249  // in degenerate case: IP12 is empty with degenerate result
1250  IP12s_.push_back(IP12);
1251  }
1252  vector<uint> processed_edge(6, 0);
1253  FacePair face_pair;
1254  for(unsigned int tetra_edge = 0; tetra_edge < 6;tetra_edge++) {
1255  if (! processed_edge[tetra_edge]) {
1256 // DBGVAR(tetra_edge);
1257  IPAux12 &IP12 = IP12s_[tetra_edge];
1258  if(IP12.result() >= IntersectionResult::degenerate) continue;
1259 
1260  int sign = CI12[tetra_edge].check_abscissa_topology(IP12);
1261 // DBGVAR(sign);
1262  if(std::abs(sign) > 1) continue;
1263 
1264  IPAux23 IP23(IP12s_[tetra_edge].switch_objects(), tetra_edge);
1265 
1266  const uint edge_dim = IP23.dim_B();
1267  const uint i_edge = IP23.idx_B();
1268  ASSERT_LT(edge_dim, 2);
1269 
1270  unsigned int ip_idx = add_ip(IP23);
1271 // DebugOut() << print_var(edge_dim);
1272 
1273  if ( edge_dim == 0) {
1274  face_pair = vertex_faces(i_edge);
1275  // mark edges coincident with the vertex
1276  for( uint ie : RefElement<3>::interact(Interaction<1,0>(i_edge), S3_inverted) )
1277  processed_edge[ie] = 1;
1278  }
1279  else
1280  face_pair = edge_faces(i_edge);
1281 
1282 // DebugOut() << print_var(face_pair[0])<< print_var(face_pair[1]);
1283 
1284 
1285 
1286  unsigned int s3_object = s3_dim_starts[edge_dim] + i_edge;
1287 
1288 // DebugOut() << print_var(edge_touch[i_edge]) << print_var(have_backlink(s3_object));
1289  if (IP23.dim_A() < 2
1290  && (! edge_touch[i_edge])
1291  && object_next[s3_object] != no_idx) { // boundary of S2, these ICs are duplicate
1292 
1293  if ( have_backlink(s3_object) ) {
1294  set_links(s3_object, ip_idx, face_pair[1]);
1295  } else {
1296  set_links(face_pair[0], ip_idx, s3_object);
1297  }
1298 
1299  } else { // interior of S2, just use the face pair
1300 // DebugOut() << print_var(face_pair[0])<< print_var(face_pair[1]);
1301  set_links(face_pair[0], ip_idx, face_pair[1]);
1302 
1303  if ( have_backlink(s3_object) ) {
1304  object_next[s3_object]=ip_idx;
1305  }
1306  }
1307  }
1308  }
1309 
1310 
1311  // Return IPs in correct order and remove duplicates
1312  ASSERT_PERMANENT_EQ(0, intersection.size());
1313 
1314  if (IP23_list.size() == 0) return; // empty intersection
1315 
1316  // detect first IP, this needs to be done only in the case of
1317  // point or line intersections, where IPs links do not form closed cycle
1318  // Possibly we do this only if we detect such case through previous phases.
1319  vector<char> have_predecessor(IP23_list.size(), 0);
1320  for(auto obj : IP_next) {
1321  ASSERT_LT(obj, object_next.size());
1322  unsigned int ip = object_next[obj];
1323  if (ip < IP_next.size()) have_predecessor[ip]=1;
1324  }
1325  unsigned int ip_init=0;
1326  for(unsigned int i=0; i< IP23_list.size(); i++) if (! have_predecessor[i]) ip_init=i;
1327 
1328  // count number of IPs on the S3 faces.
1329  arma::uvec::fixed<RefElement<3>::n_sides> ips_face_counter;
1330  ips_face_counter.zeros();
1331 
1332  // regular case, merge duplicit IPs
1333  unsigned int ip=ip_init;
1334  ASSERT_EQ(IP_next.size(), IP23_list.size());
1335  intersection.points().push_back(IP23_list[ip]);
1336  //DebugOut() << print_var(ip) << IP23_list[ip];
1337  while (1) {
1338  //DebugOut() << print_var(ip) << IP23_list[ip];
1339 
1340  unsigned int object = IP_next[ip];
1341  //IP_next[ip]=no_idx;
1342  ASSERT_LT(object, object_next.size());
1343  ip = object_next[object];
1344  object_next[object]=no_idx;
1345  if ((ip == no_idx)) break;
1346  ASSERT_LT(ip, IP_next.size());
1347 
1348  if ( ! IP23_list[ip].topology_equal(intersection.points().back()) ) {
1349  IPAux23 &IP = IP23_list[ip];
1350  //DebugOut() << print_var(ip) << IP23_list[ip];
1351  intersection.points().push_back(IP);
1352  if(IP.dim_B() < 3)
1353  ips_face_counter += on_faces[IP.dim_B()][IP.idx_B()];
1354  }
1355  }
1356 
1357  if (intersection.points().size() == 1) return;
1358 
1359  if (IP23_list[ip_init].topology_equal(intersection.points().back()) )
1360  intersection.points().pop_back();
1361 
1362  if (intersection.points().size() > 2){
1363  for(uint i=0; i< ips_face_counter.n_elem; i++){
1364  if(ips_face_counter(i) >= intersection.points().size()){ // all IPs lie in a single face
1365 // DBGCOUT(<< "all IPs in face: " << i <<"\n");
1366 // ips_face_counter.print("face_counter");
1367  intersection.set_ips_in_face(i);
1368  }
1369  }
1370  }
1371 }
1372 
1374 {
1375  auto &line_faces=RefElement<3>::interact(Interaction<2,1>(i_edge), S3_inverted);
1376  unsigned int ip_ori = (unsigned int)(IP12s_[i_edge].result());
1377  ASSERT(ip_ori < 2); // no degenerate case
1378  //ip_ori ^= (int)(mesh_->element_accessor(intersection_->bulk_ele_idx).inverted());
1379 
1380  // RefElement returns edge faces in clockwise order (edge pointing to us)
1381  // negative ip sign (ori 0) = faces counter-clockwise
1382  // positive ip sign (ori 1) = faces clockwise
1383  return { s3_dim_starts[2] + line_faces[1-ip_ori], s3_dim_starts[2] + line_faces[ip_ori] };
1384 }
1385 
1387 {
1388  // vertex edges clockwise when looking from outside of tetrahedron
1389  const IdxVector<3> &vtx_edges = RefElement<3>::interact(Interaction<1,0>(i_vertex), S3_inverted);
1390  std::array<unsigned int, 3> n_ori, sum_idx;
1391  n_ori.fill(0);
1392  sum_idx.fill(0);
1393  for(unsigned int ie=0; ie <3; ie++) {
1394  unsigned int edge_ip_ori = (unsigned int)(IP12s_[ vtx_edges[ie]].result());
1395  if (RefElement<3>::interact(Interaction<0,1>(vtx_edges[ie]))[0] != i_vertex
1396  && edge_ip_ori!= int(IntersectionResult::degenerate) )
1397  edge_ip_ori = (edge_ip_ori +1)%2;
1398  //ASSERT_LT(edge_ip_ori, 3)(ie);
1399  if (edge_ip_ori == 3) edge_ip_ori=2; // none as degenerate
1400  n_ori[edge_ip_ori]++;
1401  sum_idx[edge_ip_ori]+=ie;
1402  }
1403  unsigned int n_degen = n_ori[ int(IntersectionResult::degenerate) ];
1404  unsigned int sum_degen = sum_idx[ int(IntersectionResult::degenerate) ];
1405  unsigned int n_positive = n_ori[ int(IntersectionResult::positive) ];
1406  unsigned int n_negative= n_ori[ int(IntersectionResult::negative) ];
1407 // DebugOut().fmt("nd: {} sd: {} np: {} nn: {}", n_degen, sum_degen, n_positive, n_negative);
1408  if ( n_degen == 2 ) {
1409  // S2 plane match a face of S3, we treat degenerated edges as the faces
1410  // incident with the single regualr edge.
1411 
1412  unsigned int i_edge = 3 - sum_degen; // regular edge index
1413  FacePair pair = edge_faces(vtx_edges[i_edge]);
1414  auto &vtx_faces = RefElement<3>::interact(Interaction<2,0>(i_vertex), S3_inverted);
1415  // replace faces by edges
1416  if (pair[0] == s3_dim_starts[2] + vtx_faces[(i_edge+1)%3])
1417  return { s3_dim_starts[1] + (i_edge+2)%3, s3_dim_starts[1] + (i_edge+1)%3 };
1418  else
1419  return { s3_dim_starts[1] + (i_edge+1)%3, s3_dim_starts[1] + (i_edge+2)%3 };
1420 
1421  } else if (n_degen == 1) {
1422  // One edge in S2 plane.
1423  unsigned int i_edge = sum_degen;
1424  ASSERT( n_positive + n_negative == 2);
1425  if ( n_positive == 1) {
1426  // opposite signs, S2 plane cuts S3
1427 
1428  FacePair pair = edge_faces(vtx_edges[(i_edge+1)%3]);
1429  // Get the face opposite to the degenerated edge.
1430  unsigned int face = RefElement<3>::interact(Interaction<2,0>(i_vertex), S3_inverted)[i_edge];
1431  // assign edges to faces
1432  //DebugOut().fmt("vtx: {} edg: {} face: {}", i_vertex, i_edge, face);
1433  if (pair[0] == s3_dim_starts[2] + face)
1434  return { s3_dim_starts[2] + face, s3_dim_starts[1] + vtx_edges[i_edge]};
1435  else
1436  return { s3_dim_starts[1] + vtx_edges[i_edge], s3_dim_starts[2] + face };
1437  } else {
1438  // same signs; S2 plane touch S3 vertex and a single edge
1439  //DebugOut() << "Touch in edge.";
1440  // same signs S2 plane touchs S3
1441  ASSERT(n_positive == 0 || n_positive== 2);
1442  return { s3_dim_starts[0]+i_vertex, s3_dim_starts[1] + vtx_edges[i_edge]};
1443  }
1444 
1445 
1446  } else {
1447  ASSERT(n_degen == 0);
1448  ASSERT( n_positive + n_negative == 3);
1449 
1450  if (n_positive == 1) {
1451  unsigned int i_edge = sum_idx[ int(IntersectionResult::positive) ];
1452  return edge_faces(vtx_edges[i_edge]);
1453  } else if (n_negative == 1) {
1454  unsigned int i_edge = sum_idx[ int(IntersectionResult::negative) ];
1455  return edge_faces(vtx_edges[i_edge]);
1456  } else {
1457  // S2 touch vertex of S3 in
1458  ASSERT( n_positive == 0 || n_positive == 3);
1459  return { s3_dim_starts[0]+i_vertex, s3_dim_starts[0]+i_vertex};
1460  }
1461  }
1462 }
1463 
1464 
1466 {
1468 
1469  on_faces.resize(3);
1470  arma::uvec::fixed<RefElement<3>::n_sides> v; v.zeros();
1471 
1472  on_faces[0].resize(RefElement<3>::n_nodes, v);
1473  for(uint i=0; i<RefElement<3>::n_nodes; i++) {
1474  auto faces = RefElement<3>::interact(Interaction<2,0>(i), false); // order doesn't matter
1475  for(uint j=0; j<RefElement<3>::n_sides_per_node; j++)
1476  on_faces[0][i](faces[j]) = 1;
1477  }
1478 
1479  on_faces[1].resize(RefElement<3>::n_lines, v);
1480  for(uint i=0; i<RefElement<3>::n_lines; i++) {
1481  auto faces = RefElement<3>::interact(Interaction<2,1>(i), false); // order doesn't matter
1482  for(uint j=0; j<RefElement<3>::n_sides_per_line; j++)
1483  on_faces[1][i](faces[j]) = 1;
1484  }
1485 
1486  on_faces[2].resize(RefElement<3>::n_sides, v);
1487  for(uint i=0; i<RefElement<3>::n_sides; i++) {
1488  on_faces[2][i](i) = 1;
1489  }
1490 
1491 // DBGCOUT("Print on_faces:\n");
1492 // for(uint d=0; d<on_faces.size(); d++)
1493 // for(uint i=0; i<on_faces[d].size(); i++){
1494 // for(uint j=0; j<on_faces[d][i].n_elem; j++)
1495 // cout << on_faces[d][i](j) << " ";
1496 // cout << endl;
1497 // }
1498  return on_faces;
1499 }
1500 
1501 
1503  for(unsigned int i = 0; i < 3;i++){
1504  os << "\tPluckerCoordinates Triangle[" << i << "]";
1505  if(plucker_coordinates_triangle_[i] == nullptr){
1506  os << "NULL" << endl;
1507  }else{
1508  os << plucker_coordinates_triangle_[i];
1509  }
1510  }
1511  for(unsigned int i = 0; i < 6;i++){
1512  os << "\tPluckerCoordinates Tetrahedron[" << i << "]";
1513  if(plucker_coordinates_tetrahedron[i] == nullptr){
1514  os << "NULL" << endl;
1515  }else{
1516  os << plucker_coordinates_tetrahedron[i];
1517  }
1518  }
1519 }
1520 
1522  os << "ComputeIntersection<2,3> Plucker Coordinates Tree:" << endl;
1523  print_plucker_coordinates(os);
1524  for(unsigned int i = 0; i < 6;i++){
1525  os << "ComputeIntersection<1,2>["<< i <<"] Plucker Coordinates:" << endl;
1526  CI12[i].print_plucker_coordinates(os);
1527  }
1528  for(unsigned int i = 0; i < 3;i++){
1529  CI13[i].print_plucker_coordinates_tree(os);
1530  }
1531 }
1532 
IntersectionPointAux::set_topology_B
void set_topology_B(unsigned int idx, unsigned int dim_B)
Sets the topology of object B in Simplex<M>.
Definition: intersection_point_aux.hh:234
ref_element.hh
Class RefElement defines numbering of vertices, sides, calculation of normal vectors etc.
ElementAccessor::inverted
bool inverted() const
Definition: accessors.hh:117
Plucker
Plucker coordinates representing line given by points A,B.
Definition: plucker.hh:45
RefElement::line_barycentric_interpolation
static BaryPoint line_barycentric_interpolation(BaryPoint first_coords, BaryPoint second_coords, double first_theta, double second_theta, double theta)
Definition: ref_element.cc:437
RefElement
Definition: ref_element.hh:339
RefElement::normal_orientation
static unsigned int normal_orientation(unsigned int sid)
Definition: ref_element.cc:216
std::swap
void swap(nlohmann::json &j1, nlohmann::json &j2) noexcept(is_nothrow_move_constructible< nlohmann::json >::value and is_nothrow_move_assignable< nlohmann::json >::value)
exchanges the values of two JSON objects
Definition: json.hpp:8688
IntersectionAux::i_points_
std::vector< IntersectionPointAux< dimA, dimB > > i_points_
Vector of internal intersection points.
Definition: intersection_aux.hh:39
ASSERT
#define ASSERT(expr)
Definition: asserts.hh:351
RefElement::interact
static const IdxVector<(InDim >OutDim ? InDim+1 :dim-InDim) > interact(TInteraction< OutDim, InDim > interaction, bool inv=false)
Element::dim
unsigned int dim() const
Definition: elements.h:120
IntersectionPointAux::set_result
void set_result(IntersectionResult result)
Setter orientation flag.
Definition: intersection_point_aux.hh:209
geometry_epsilon
static const double geometry_epsilon
Definition: intersection_point_aux.hh:28
std::vector
Definition: doxy_dummy_defs.hh:7
ElementAccessor< 3 >
RefElement::zeros_positions
static std::pair< unsigned int, unsigned int > zeros_positions(const BaryPoint &barycentric, double tolerance=std::numeric_limits< double >::epsilon() *2)
Definition: ref_element.cc:294
system.hh
arma::vec3
Definition: doxy_dummy_defs.hh:17
uint
unsigned int uint
Definition: mh_dofhandler.hh:101
IntersectionAux::set_ips_in_face
void set_ips_in_face(unsigned int face_idx)
Definition: intersection_aux.hh:138
ASSERT_LT
#define ASSERT_LT(a, b)
Definition of comparative assert macro (Less Than) only for debug mode.
Definition: asserts.hh:301
IntersectionPointAux::topology_equal
bool topology_equal(const IntersectionPointAux< N, M > &other) const
Returns true, if other intersection point has the same topology.
Definition: intersection_point_aux.cc:133
IntersectionAux::points
std::vector< IntersectionPointAux< dimA, dimB > > & points()
Returns intersection points by a reference.
Definition: intersection_aux.hh:100
plucker.hh
Plucker coordinates class.
IntersectionPointAux::local_bcoords_A
const arma::vec::fixed< N+1 > & local_bcoords_A() const
Returns barycentric coordinates in the Simplex<N>.
Definition: intersection_point_aux.hh:221
accessors.hh
RefElement::bary_to_local
static LocalPoint bary_to_local(const BaryPoint &bp)
Converts from barycentric to local coordinates.
Definition: ref_element.cc:201
IntersectionPointAux::set_topology_A
void set_topology_A(unsigned int idx, unsigned int dim_A)
Sets the topology of object A in Simplex<N>.
Definition: intersection_point_aux.hh:229
IntersectionPointAux::idx_A
unsigned int idx_A() const
Returns the index of Simplex<N>.
Definition: intersection_point_aux.hh:239
IdxVector
std::array< unsigned int, Size > IdxVector
Definition: ref_element.hh:276
ElementAccessor::sign
double sign() const
Definition: accessors.hh:121
ElementAccessor::jacobian_S3
double jacobian_S3() const
Definition: accessors.hh:129
ASSERT_EQ
#define ASSERT_EQ(a, b)
Definition of comparative assert macro (EQual) only for debug mode.
Definition: asserts.hh:333
IntersectionPointAux
Internal auxiliary class represents an intersection point of simplex<N> and simplex<M>.
Definition: compute_intersection.hh:48
IntersectionPointAux::dim_A
unsigned int dim_A() const
Returns dimension of object A.
Definition: intersection_point_aux.hh:213
IntersectionResult
IntersectionResult
Definition: intersection_point_aux.hh:38
ElementAccessor::node
NodeAccessor< 3 > node(unsigned int ni) const
Definition: accessors.hh:230
ElementAccessor::input_id
unsigned int input_id() const
Return the element ID in the input mesh. Should be only used for special output.
Definition: accessors.hh:220
ASSERT_PERMANENT_EQ
#define ASSERT_PERMANENT_EQ(a, b)
Definition of comparative assert macro (EQual)
Definition: asserts.hh:329
Interaction
Definition: ref_element.hh:286
intersection_aux.hh
Internal class representing intersection object.
IntersectionPointAux::switch_objects
IntersectionPointAux< M, N > switch_objects() const
Switches the object A and B.
Definition: intersection_point_aux.cc:101
IntersectionAux::size
unsigned int size() const
Returns number of intersection points.
Definition: intersection_aux.hh:114
IntersectionAux< 2, 2 >
std
Definition: doxy_dummy_defs.hh:5
compute_intersection.hh
Fundamental simplicial intersections.
IntersectionPointAux::set_coordinates
void set_coordinates(const arma::vec::fixed< N+1 > &lcA, const arma::vec::fixed< M+1 > &lcB)
Setter for coordinates.
Definition: intersection_point_aux.hh:196
IntersectionResult::positive
@ positive
IntersectionResult::negative
@ negative
IntersectionResult::degenerate
@ degenerate
IntersectionPointAux::idx_B
unsigned int idx_B() const
Returns the index of Simplex<M>.
Definition: intersection_point_aux.hh:243
ComputeIntersection
Definition: compute_intersection.hh:45
IntersectionPointAux::result
IntersectionResult result() const
Result: 0 - negative sign, 1 - positive sign, 2 - degenerate (zero for all sides),...
Definition: intersection_point_aux.hh:247
plucker_empty
static const double plucker_empty
Auxiliary value for Plucker product. If equal this value, it is supposed not to be set yet.
Definition: compute_intersection.hh:51
IntersectionPointAux::dim_B
unsigned int dim_B() const
Returns dimension of object B.
Definition: intersection_point_aux.hh:217
IntersectionResult::none
@ none
ComputeIntersection< 2, 3 >::FacePair
std::array< uint, 2 > FacePair
Definition: compute_intersection.hh:512
intersection_point_aux.hh
Internal class representing intersection point.