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input_types.h
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/**
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* @defgroup input_types Input Types
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*
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* The purpose of the classes in the \p Input::Type namespace is to declare structure of the
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* input data. There are few basic data types (scalar types), further there is Array type
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* to declare sequences of data of common type. Similarly to C++ struct type, we provide
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* type Record which is set of data of possibly different types indexed by string keys.
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* Finally, we introduce kind of polymorphism through \p AbstractRecord type that mimics
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* abstract classes.
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*
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* Types that are simple to construct (\p Array and scalar types) are
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* cloned when the copy constructor is called (e.g. in Record::declare_key) On the other hand,
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* some other types have nontrivial initialization (Record, AbstractRecord, Selection).
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* The latter group is not cloned on copy operations, since these are mere
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* \p boost::shared_ptr to structure with actual type. The copy constructor makes only copy of the
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* shared pointer. These types are also named and their description can be provided.
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*
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* \section scalar_types Basic scalar types
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*
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* The basic scalar types are \p String, \p Bool, \p Integer, \p Double, and \p FileName. First four
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* types directly corresponds to C++ types. Individual instances of \p String and \p Bool
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* classes are identical.
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* On the other hand, instances of Integer and Double classes
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* can differ since you can specify the interval of the valid values.
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* Finally, the type \p FileName is used for initialization of \p FilePath objects and
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* thus can be either for input or for output file.
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*
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* Nontrivial scalar type is \p Selection which mimics and should be used to initialize
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* C++ enum variables. The Selection object identifies possible integer values (that should
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* corrspond to enum values) strings that should correspond to
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* names of the values (should be same as names in enum).
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*
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* Unfortunately there is no way to get names of an enum type as strings so this information
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* has to be provided through method @p add_value.
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* Every @p Selection object has particular name and description.
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* Description of individual values is optional.
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*
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* \section array_type Input::Type::Array
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* The particular \p Array type is given by the type of its elementsand possibly
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* by the limits for the array size. All the elements of the array must have same type, but
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* you can use polymorphism provided by AbstractRecord.
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*
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*
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* \section record_type Input::Type::Record
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*
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* One instance of @p Record is like one class definition in C++.
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* You specify its members calling the method @p declare_key.
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* Key names should be valid C++ keywords. Every key represents a value of arbitrary
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* but given type. For every key, you can provide a default value and key description.
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*
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*
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* \section abstract_record \ref Input::Type::AbstractRecord
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*
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* Mimics polymorphism of C++ classes. Any Record can be derived (using \p Recrod::derive method)
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* from an AbstractRecord. This has two effects. First, all keys of the AbstractRecord
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* are also members of the inheriting Record. Second, the actual input data for an AbstractRecord
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* has to specify value of the special key 'TYPE' that provides name of one of descendants of
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* the AbstractRecord. This mechanism allows to influence type of the input data by the input itself,
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* but only from the declared set of descendants of the AbstractRecord.
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*
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*
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*
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* @ingroup input
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*
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*/
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